11.21: Concept Building/ Potential Features


  • How does the mechanic of herding chickens work on the phone?
    • Rather than in a VR game, the players are still looking at the virtual world through their phone, in this case we must give reason why we are using this medium
      • Button pressed on the phone to ring a bell that herds chickens 
        • The button is shaped like a bell
        • Oriented on the bottom middle side of the phone
        • When it is rung the chickens go nyoOOOOOOm (they go really fast)
        • Chickens will still move when you walk up to them
        • Should this range be indicated/highlighted in the game?
          • Depends on the player experience, which we want to be more playful and random
          • Verdict: not required 
      • Individually click on screen (a hand cursor will appear on the screen when pressed) to push chickens
  • In what ways can we incorporate more interaction with the phone as a medium?
    • When all the chickens are successfully herded, Vibration with rooster sound
    •  Rubber chicken sound when the rubber chicken is tossed
    •  In resting state, chickens will be quietly (or normally) clucking with occasionally sounds
      • When they are triggered by the bell, INTENSE chicken clucking sounds
      • In addition to a sort of a fun “blasting off” sound effect
    • Bell sound when the bell button is pressed
    • Is a BGM required?
      • It’d be nice, something simple to not interfere with main sounds
  • Should the herding destination show the number of chickens inside or make them disappear when chickens touch it?
    • For now just imagine a tiny house and have them disappear when they touch it
    • If we have more time we could implement some sort of coop that has a gate that opens and closes
  • Addition Features:
    • A timer, turns the game into a competition
    • Leaderboard, connected to a server database to display most chickens collected by players
  • House/chicken coop prototype
    • When chickens are in the range of house collider they will move towards it

Get Get in the Coop

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