September 9 - Final Playtest
Love is War » Devlog
- 9.9 Playtesters: Justina, John, Brad and David
- Order of Operations, change Targets to Love Interests
- OVERALL, just put an example of how a game would go
- Include rules about Judges
- Rules about Full hand of 5, able to discard card
- Rules about discard piles
- Rules about each person using one action card
- Rules about how the worst card is chosen (1, 2 , 3, point to worst card)
- Brad: Experiment with majority and minority (leaning towards the best card?)
- Find an orientation for the gift cards and stick to it (problem with reading when holding gift cards in hand)
- Some gift cards fit in other categories
- Phrase blanks so that words will fit grammatically
- Players jumped right into debate (1-2 sentences discarded)
- Font, eligibility (would be cool if it could have personality
- Gift cards -> Trait card
- One-liner (just shout something like a pick up line)
- Simplify the Declaration of Love card description
- Maybe lower target entry on Keanu Reeves (have more players be able to engage in it)
- Social interaction: it's up to the players
- Reason to argue for other cards maybe?
- Judges vs Free for all (Rotating judges)
- The next judge places down the target and then judges after trait cards are placed
- After a judge chooses maybe players can have a chance to argue against him
- Balance of cards? (Bad shuffling or unbalanced?)
- Five playtests, 20% of the time no one can get Keanu Reeves
- Brad: who am I as the player? Sometimes I feel like a dating service (Tinder) or cupid or as a mistress, having a strong narrative
- When everyone was arguing for their card, it was more fun
- The trait card requirement of the target can be a score modify (additional stars), blanks are open, it is a bonus not a blocker
- Ambiguity in the rules may make the game more fun
- Revise the structure, easier game to manage (make the judges simpler)
Get Love is War
Love is War
A card game where you fight against other players to capture love interests, eloquently.
Status | Released |
Category | Physical game |
Author | Michelle Tu |
More posts
- PostmortemSep 10, 2019
- September 7 & 8 - Card IllustrationsSep 10, 2019
- September 5 - 3rd Class Playtest/ September 6 - Game ChangesSep 10, 2019
- August 30 - Game Planning/ September 1 & 2 - More Game Planning/ September 3 -...Sep 10, 2019
- August 28 - First Prototype/August 29 - First Class PlaytestSep 10, 2019
- Week 2 NotesSep 09, 2019
- Week 1 NotesSep 09, 2019
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